Patch notes: 0.6.2 Game Optimization
- Starting tutorials. 1 new phase of the revamped tutorial has been added.
- Adventurer party – Describes what an adventurer party is.
- Unity framework and all external libraries have been updated to the newest LTS
- A big performance improvement has been added to all server – client communicate when it comes to loading adventurers, their items, or battle information. This should result in a reduce amount of frame locks when players are managing their items or adventurers, entering tavern, etc …
- Recreated the process when the battle ends. The new process will no longer freeze the game when the battle ends.
- Server object serialization improvements when objects are loaded for adventurers, items, battles, etc …