Patch notes: 0.5.4 Archeologist & Cleric

Patch notes: 0.5.4 Archeologist & Cleric   New: Archeologist (B Grade) – The treasure is mine! Air & Water Pistol Play – Column damage dealing ability that scales with ATK. Pistols Adventure – A column damage dealing ability that removes all enchantments. Treasure Map – High scaling single target Mark that scales with ATK Earth […]

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Patch notes: 0.5.3 Honor Upgrades & New Boss

Patch notes: 0.5.3 Honor Upgrades & New Boss   New: Honor upgrades These upgrades are purchased from the honor store and boost the stats in battle. These stats are only added when a battle starts and are not visible in the general adventurer view. There are 10 possible upgrades for ATK, AP, DEF, RES, HP […]

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Patch notes: 0.5.2 Bug fixes

Patch notes: 0.5.2 Bug fixes  New: Saving data storage There is a new saving system now that will prevent players from accessing key actions in the game. At the moment these actions are Starting the battle or Readying for a battle. Changes: Blessed raids have an increased spawn rate of 30%.  Bug Fixes: Battle and […]

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Patch notes: 0.5.0 Tavern Defense

Patch notes: 0.5.0 Tavern Defense   Smallest patch notes ever for the largest patch ever! New: Tavern Defence – a PVP/PVE battle arena Tavern defence is a new monthly event where players can set a defender formation and attack other players formation. Players will compete against each other. Every day all players get 10 Tavern […]

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Patch notes: 0.4.14 You’ve got mail

Patch notes: 0.4.14 You’ve got mail   Finally we have a safe way of giving all players rewards from the game. Before players didn’t really know when they obtained a reward from a certain aspect of the game. Now players will see a notification popup on the tavern keeper when they obtained a new reward. […]

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Patch notes: 0.4.13 Divine Champion Remake & Battle Statistics

Patch notes: 0.4.13 Divine Champion Remake & Battle Statistics   New: Knight (C Grade) – New Adventurer, Has the old skin of the Divine Champion Air & Fire Knightly Slash  – Single target ATK/DEF scaling Divine Impale – Column attack that scales with ATK Knights Vow – Self buff with DEF RES and cleanse Earth […]

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Patch notes: 0.4.11 Battle Summoning

Patch notes: 0.4.11 Battle Summoning     The reason this patch took 3 weeks was that battle summoning brought so many alterations to the existing code that i honestly didn’t predict when i started changing it. Realistically everything but the summoning system took me roughly a week. But in the end i was able to […]

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Patch notes: 0.4.10

Patch notes: 0.4.10   New: New Curse EN DRAIN – Drains a set amount of energy from the target New Enchantment EN GAIN – Restores a set amount of energy to the target Changes: All energy drain or gain abilities have been changed so they now use Curses and Enchantments for those. Meaning that all […]

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Patch notes: 0.4.8 New adventurer stats ACU & PRO

Patch notes: 0.4.8 New adventurer stats ACU & PRO   First of the three additional features that are coming to the battle screen have finally been implemented. I welcome everyone to the accuracy and protection stats! These will definitely deepen the complexity of individual battles and will require some thought on who in your existing […]

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Patch notes: 0.4.7 Rune Assassin & Guild Bonus

Patch notes: 0.4.7 Rune Assassin & Guild Bonus   New: Rune Assassin (C Grade) – The noble rune assassin Air & Water Spellbound Stab – Single target ATK scaling damage ability that targets RES and lowers the targets EN by 10. Enchanted Poison – Single target ability that poisons the enemy target. Poison deals ATK […]

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