Patch notes: 0.2.9 The AI arrives

This patch was really fun to develop. I was finally able to invest some time in to the creation of a few unique behaviour concepts for all the units in the game. While i did mostly focus on the AI improvements, i did some small fixes to the augmentation feature. Thank you, the community of […]

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Development Blog 0.2.9 May

Development Blog 0.2.9 May   It has been roughly two months since release of Journey Online and I gotta say it was an amazing experience. I still remember the adrenaline that was spreading through my body as I saw the first people installing and opening the game for the first time. I was very satisfied […]

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Patch notes: 0.2.8 item augmentation

A whole new concept for adventurers and items has come to Journey Online and it is called Item augmentation. With it you can scale your items to a much higher stat value than before. Because of this, older items might not be as good as newer items when augmented to level 4.   New: Items […]

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Beta 0.2.6: The Shiny patch notes

With this patch we will bring a highly needed adjustment to all the enemies stats. The idea is to decrease the difficulty of Fields and make them accessible to everyone while keeping the difficulty of Adventure Battles and inspiring players to strive for the hardest ones! The drops were reconfigured so that difficulty really matters. […]

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Beta 0.2.5 patch notes

Patch notes for beta 0.2.5 The most suggested and indeed wanted feature so far has been implemented, New Features: You can now use your google play account to log-in the game Under Help in the game there is a new section Accounts Information. It explains how accounts work in Journey Online In Main Menu your […]

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Increased rewards to new Accounts

Hello Journey Online players!   As Journey Online reaches its release successfully, I am happy to announce that all new accounts will start their journey with a bit of an improved starting reward. Every new account will receive the following new benefits: 50000 gold 4 Recruitment Tickets At the same time, all of the existing […]

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Journey Online Release & Patch notes 0.2.3

Journey Online has been released on Google Play. We welcome all players from around the world to experience a unique approach to location based combat. I thank again all the testers that helped in developing of the game with the numerous ideas and suggestions and of course, the bug finds. Journey Online now enters an […]

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Development blog: 0.2.2 March – Before the Story Starts

Development blog: 0.2.2 March – Before the Story Starts     Hello everyone!   Last time we met was in the closed beta of Journey Online, where with the help of everyone participating we located many, many …. MANY bugs! Along with those pesky bugs, you, the community, also suggested a ton of improvements, which […]

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Power-Up

  Adventurers can level up either by doing battle or through powering them up by using other adventurers as food. Powering up an Adventure gives that adventurer an emidiate boost in XP. The higher the level and the better the grade of an Adventurer the more XP that Adventurer gets. When Adventurers are fed the […]

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Closed Beta 30.01 – 13.02 – Ended

Thank you all for participating, we gather a lot of information during this test thanks to all of you players! Because of this we were able to fix some core issues and improve the gameplay by a large margin. All of the beta testers will be receiving a reward at the release due to this […]

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