Patch notes: 0.5.7 New Bosses

Patch notes: 0.5.7 New Bosses   New: New boss Ghost King occupies the Depth raids of Undead Crypt. New boss Golem will now terrorize guild leaders from the Depth raids. Divine champion and Lich have been changed to a mini bosses and their stats have been reduced accordingly. Changes:  Fields and adventurer battles Divine champions […]

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Patch notes: 0.5.6 Adventurer Balancing

Patch notes: 0.5.6 Adventurer Balancing     A major change to how the fifth ability of each adventurer now gives that adventurer an ability to sacrifice 50 EN in order to take fundamentally less damage in the form of a Guard state. This now gives players an extra layer of strategy where they can use […]

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Patch notes: 0.5.5 Imperial Raids & Orc Berserker

Patch notes: 0.5.5 Imperial Raids & Orc Berserker   New: Orc Berserker (A Grade) – Rageeeeeee, dieeeeee! Air & Water Lethal Strike – Deals ATK damage to the target and behind. This ability scales with ATK and HP. Cyclone – An AOE ability that scales with ATK. Bloodlust (PASSIVE) – Orc Berserker gains 10% of its […]

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Patch notes: 0.5.4 Archeologist & Cleric

Patch notes: 0.5.4 Archeologist & Cleric   New: Archeologist (B Grade) – The treasure is mine! Air & Water Pistol Play – Column damage dealing ability that scales with ATK. Pistols Adventure – A column damage dealing ability that removes all enchantments. Treasure Map – High scaling single target Mark that scales with ATK Earth […]

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Patch notes: 0.5.3 Honor Upgrades & New Boss

Patch notes: 0.5.3 Honor Upgrades & New Boss   New: Honor upgrades These upgrades are purchased from the honor store and boost the stats in battle. These stats are only added when a battle starts and are not visible in the general adventurer view. There are 10 possible upgrades for ATK, AP, DEF, RES, HP […]

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Patch notes: 0.5.2 Bug fixes

Patch notes: 0.5.2 Bug fixes  New: Saving data storage There is a new saving system now that will prevent players from accessing key actions in the game. At the moment these actions are Starting the battle or Readying for a battle. Changes: Blessed raids have an increased spawn rate of 30%.  Bug Fixes: Battle and […]

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Patch notes: 0.5.0 Tavern Defense

Patch notes: 0.5.0 Tavern Defense   Smallest patch notes ever for the largest patch ever! New: Tavern Defence – a PVP/PVE battle arena Tavern defence is a new monthly event where players can set a defender formation and attack other players formation. Players will compete against each other. Every day all players get 10 Tavern […]

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Patch notes: 0.4.14 You’ve got mail

Patch notes: 0.4.14 You’ve got mail   Finally we have a safe way of giving all players rewards from the game. Before players didn’t really know when they obtained a reward from a certain aspect of the game. Now players will see a notification popup on the tavern keeper when they obtained a new reward. […]

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Patch notes: 0.4.13 Divine Champion Remake & Battle Statistics

Patch notes: 0.4.13 Divine Champion Remake & Battle Statistics   New: Knight (C Grade) – New Adventurer, Has the old skin of the Divine Champion Air & Fire Knightly Slash  – Single target ATK/DEF scaling Divine Impale – Column attack that scales with ATK Knights Vow – Self buff with DEF RES and cleanse Earth […]

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Patch notes: 0.4.11 Battle Summoning

Patch notes: 0.4.11 Battle Summoning     The reason this patch took 3 weeks was that battle summoning brought so many alterations to the existing code that i honestly didn’t predict when i started changing it. Realistically everything but the summoning system took me roughly a week. But in the end i was able to […]

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