Depth Raids

Depth raids in journey online are loosely location based difficult PVE dungeons for all tiers of difficulty.     Locations & rarity Depth raids have a rare chance to spawn into a players adventure map, after its spawned, it is stationary. Depth raids have 5 floors with increasing rewards. After a you clear a floor […]

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Beta 0.2.6: The Shiny patch notes

With this patch we will bring a highly needed adjustment to all the enemies stats. The idea is to decrease the difficulty of Fields and make them accessible to everyone while keeping the difficulty of Adventure Battles and inspiring players to strive for the hardest ones! The drops were reconfigured so that difficulty really matters. […]

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Beta 0.2.5 patch notes

Patch notes for beta 0.2.5 The most suggested and indeed wanted feature so far has been implemented, New Features: You can now use your google play account to log-in the game Under Help in the game there is a new section Accounts Information. It explains how accounts work in Journey Online In Main Menu your […]

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Beta 0.2.4 patch notes

Patch notes for beta 0.2.4   Its been a week since the Google Play release and oh man its been a wild ride so far! New features:   We have added a new referral system, this game is all about that co-op love so we want you to get as many friends to play with […]

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Increased rewards to new Accounts

Hello Journey Online players!   As Journey Online reaches its release successfully, I am happy to announce that all new accounts will start their journey with a bit of an improved starting reward. Every new account will receive the following new benefits: 50000 gold 4 Recruitment Tickets At the same time, all of the existing […]

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Journey Online Release & Patch notes 0.2.3

Journey Online has been released on Google Play. We welcome all players from around the world to experience a unique approach to location based combat. I thank again all the testers that helped in developing of the game with the numerous ideas and suggestions and of course, the bug finds. Journey Online now enters an […]

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Development blog: 0.2.2 March – Before the Story Starts

Development blog: 0.2.2 March – Before the Story Starts     Hello everyone!   Last time we met was in the closed beta of Journey Online, where with the help of everyone participating we located many, many …. MANY bugs! Along with those pesky bugs, you, the community, also suggested a ton of improvements, which […]

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Power-Up

  Adventurers can level up either by doing battle or through powering them up by using other adventurers as food. Powering up an Adventure gives that adventurer an emidiate boost in XP. The higher the level and the better the grade of an Adventurer the more XP that Adventurer gets. When Adventurers are fed the […]

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Closed Beta 30.01 – 13.02 – Ended

Thank you all for participating, we gather a lot of information during this test thanks to all of you players! Because of this we were able to fix some core issues and improve the gameplay by a large margin. All of the beta testers will be receiving a reward at the release due to this […]

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Beta 0.2.2

Patch notes for beta 0.2.2   Improvements Removed chest drops from fields. This is a part of rework meant to define the drop places for keys and chests. Keys will now drop from fields. Chests will drop from Tower of heroes.   Selling and removing items should retain you on the screen and improve the […]

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