Patch notes: 0.6.0 Panda & Spirit Ninja

 

New:

  • Spirit Ninja (A Grade)
    • Air & Earth
      • Spirit Punch – Deals AP single target damage that destroys existing marks. If the ninja is enchanted it restores energy
      • Lingering Spirits – Marks the entire row of enemies
      • Seishin Bunshin -A summon that increases the amount of turns it acts depending on existing enchantments on the ninja.
    • Fire & Water
      • Spirit Punch – Deals AP single target damage that destroys existing marks. If the ninja is enchanted it restores energy
      • Hasteful Spirits – Bombs the entire row and starts a combo.
      • Seishin Bunshin -A summon that increases the amount of turns it acts depending on existing enchantments on the ninja.
  • Panda (S Grade)
    • Air & Water
      • Shattering Blow – A swift staff attack that deals single target damage and scales with DEF and RES.
      • Encouraging Blows – Attacks an entire row of enemies, if the attack hits 3 enemies the panda will enchant his entire row with a HOT that scales with DEF.
      • Resonating Blows (Passive) – Shattering blows persist on the target if the panda is above 80% hp as a resonating blow. Resonating blow deals extra damage to targets around the shattering blow target in a cross formation.
    • Earth & Fire
      • Shattering Blow – A swift staff attack that deals single target damage and scales with DEF and RES.
      • Draining Blows – A swift high scaling attack that scales with DEF and RES and targets the main target and the enemy behind. This attack increases all curses.
      • Flowing River (Passive) – If the panda is suffering a curse, Draining Blows will cleanse the panda and heal him. The heal scales with Def and RES.
Author jureveler
Published
Categories News Updates
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