Beta 0.2.6: The Shiny patch notes

With this patch we will bring a highly needed adjustment to all the enemies stats. The idea is to decrease the difficulty of Fields and make them accessible to everyone while keeping the difficulty of Adventure Battles and inspiring players to strive for the hardest ones! The drops were reconfigured so that difficulty really matters. […]

Read More

Beta 0.2.5 patch notes

Patch notes for beta 0.2.5 The most suggested and indeed wanted feature so far has been implemented, New Features: You can now use your google play account to log-in the game Under Help in the game there is a new section Accounts Information. It explains how accounts work in Journey Online In Main Menu your […]

Read More

Increased rewards to new Accounts

Hello Journey Online players!   As Journey Online reaches its release successfully, I am happy to announce that all new accounts will start their journey with a bit of an improved starting reward. Every new account will receive the following new benefits: 50000 gold 4 Recruitment Tickets At the same time, all of the existing […]

Read More

Journey Online Release & Patch notes 0.2.3

Journey Online has been released on Google Play. We welcome all players from around the world to experience a unique approach to location based combat. I thank again all the testers that helped in developing of the game with the numerous ideas and suggestions and of course, the bug finds. Journey Online now enters an […]

Read More

Development blog: 0.2.2 March – Before the Story Starts

Development blog: 0.2.2 March – Before the Story Starts     Hello everyone!   Last time we met was in the closed beta of Journey Online, where with the help of everyone participating we located many, many …. MANY bugs! Along with those pesky bugs, you, the community, also suggested a ton of improvements, which […]

Read More

Power-Up

  Adventurers can level up either by doing battle or through powering them up by using other adventurers as food. Powering up an Adventure gives that adventurer an emidiate boost in XP. The higher the level and the better the grade of an Adventurer the more XP that Adventurer gets. When Adventurers are fed the […]

Read More

Closed Beta 30.01 – 13.02 – Ended

Thank you all for participating, we gather a lot of information during this test thanks to all of you players! Because of this we were able to fix some core issues and improve the gameplay by a large margin. All of the beta testers will be receiving a reward at the release due to this […]

Read More

Evolving

  Every 5 levels the Adventurer gains an enormous power bonus. The power bonus is gained by a new talent level and the ability to equip new items. When an Adventurer reaches 5, 10 or 15 level and gains the maximum amount of XP that Adventurer is eligible for an evolve. Evolving an Adventurer allows […]

Read More

Beta 0.2.1 patch notes

Patch notes for beta 0.2.1 Improvements: Marketplace items have descriptions now so you know what you buy. Marketplace purchases now return the player to the marketplace. Changed the display and text of daily quests to show the player more accurately whether he can complete it or not. In the battle result players can now click […]

Read More

Beta 0.2.0 patch notes

Patch notes for beta 0.2.0 (Pre closed beta) New: Starting items and adventurers have been defined Back buttons in world map Daily events (players can easily gain amazing rewards by doing these quests) Adventurers can now be locked. (Small cogwheel in the adventurer screen) Adventurers now show max level before evolve Evolving adventurers Abilities can […]

Read More