Patch notes for beta 0.2.2
Improvements
- Removed chest drops from fields.
- This is a part of rework meant to define the drop places for keys and chests.
- Keys will now drop from fields.
- Chests will drop from Tower of heroes.
- This is a part of rework meant to define the drop places for keys and chests.
- Selling and removing items should retain you on the screen and improve the general flow.
- You can now sell items directly after the battle.
- When Journey onlines service is unavailable, you should now recieve information regarding the downtime when trying to log in instead of a default message.
- Added player controlled adventurer sorting (by level and recent).
- VFX focus effects – various buttons, abilities, turn order indicator.
- Ability focus VFX added (When you select an ability, it glows).
- Improved the speed of battles to make them more responsive.
- Improved the visibility for the item power up levels in menus.
- Tower of heroes loot balance – [Available after closed beta due to the closed beta not having an another Tower of heroes cycle.]
- Added all chests to non boss levels as drops.
- Reduced the amount of traveling points gained per level.
- Increased the chance of chest or recruit ticked drop.
- ~20% gold increase overall.
Bug fixes
- Fixed end turn detection.
- When selecting a chest to open, the button displays “open” properly.
- You can now select another character from your battle formation, even if you have selected an ability.
Game balance
- Adjusted the stats of the undead crypts boss, Lich to better bring him in line with the boss of the goblin forest.
- Chests rework
- Added a chance to recieve higher tier loot from lower tier chests.
- Higher tier chests remain unchanged.
- Added a chance to recieve higher tier loot from lower tier chests.