Patch notes: 0.6.4 XP and Gold Events!

Patch notes: 0.6.4 XP and Gold Events! Players wanted custom events and as such Journey Online delivers!   New: New system for creating custom events. With this feature Journey Online will be able to handle new custom events in the future. When an event like this is active, a small event icon appears in the […]

Read More

Patch notes: 0.6.2 Game Optimization

Patch notes: 0.6.2 Game Optimization   New: Starting tutorials. 1 new phase of the revamped tutorial has been added. Adventurer party – Describes what an adventurer party is. Changes: Unity framework and all external libraries have been updated to the newest LTS A big performance improvement has been added to all server – client communicate […]

Read More

Patch notes: 0.6.1 Improved Starting

Patch notes: 0.6.1 Improved Start     The focus of this update for Journey Online were new players. While there are only 3 revamped tutorials, i believe they explain in much more detail the first steps of the game. Since all the old tutorials were removed, there will be new tutorials added with the future […]

Read More

Patch notes: 0.6.0 Panda & Spirit Ninja

Patch notes: 0.6.0 Panda & Spirit Ninja   New: Spirit Ninja (A Grade) Air & Earth Spirit Punch – Deals AP single target damage that destroys existing marks. If the ninja is enchanted it restores energy Lingering Spirits – Marks the entire row of enemies Seishin Bunshin -A summon that increases the amount of turns […]

Read More

Patch notes: 0.5.9 New Adventure

Patch notes: 0.5.9 New Adventure   This patch brings a new design and feel of the adventure mode in Journey Online. New: Elemental uprising raids will now be defended by a new boss, the Master Ent has arrived. A complete redesign of the adventure mode Adventurers can now move around the adventure map Faster loading […]

Read More

Patch notes: 0.5.8 Battle Speed

Patch notes: 0.5.8 Battle Speed   These patch notes, are well … short, but hopefully it will bring an amazing impact on how the game is played. New: Players can now choose between 1x speed or 2x speed. This functionality works in Multiplayer. The adventurer group leader can choose what speed the battle is operating […]

Read More

Patch notes: 0.5.7 New Bosses

Patch notes: 0.5.7 New Bosses   New: New boss Ghost King occupies the Depth raids of Undead Crypt. New boss Golem will now terrorize guild leaders from the Depth raids. Divine champion and Lich have been changed to a mini bosses and their stats have been reduced accordingly. Changes:  Fields and adventurer battles Divine champions […]

Read More

Patch notes: 0.5.6 Adventurer Balancing

Patch notes: 0.5.6 Adventurer Balancing     A major change to how the fifth ability of each adventurer now gives that adventurer an ability to sacrifice 50 EN in order to take fundamentally less damage in the form of a Guard state. This now gives players an extra layer of strategy where they can use […]

Read More

Patch notes: 0.5.5 Imperial Raids & Orc Berserker

Patch notes: 0.5.5 Imperial Raids & Orc Berserker   New: Orc Berserker (A Grade) – Rageeeeeee, dieeeeee! Air & Water Lethal Strike – Deals ATK damage to the target and behind. This ability scales with ATK and HP. Cyclone – An AOE ability that scales with ATK. Bloodlust (PASSIVE) – Orc Berserker gains 10% of its […]

Read More

Patch notes: 0.5.4 Archeologist & Cleric

Patch notes: 0.5.4 Archeologist & Cleric   New: Archeologist (B Grade) – The treasure is mine! Air & Water Pistol Play – Column damage dealing ability that scales with ATK. Pistols Adventure – A column damage dealing ability that removes all enchantments. Treasure Map – High scaling single target Mark that scales with ATK Earth […]

Read More