Patch notes: 0.6.6 Mercenary Event

Patch notes: 0.6.6 Mercenary Event   This patch brings in a new concept of how players can progress through the difficulty of what Journey Online is. With the mercenaries, players can now challenge tougher fights. It is important to know that mercenaries will never be as strong as other players can be at that stage […]

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Patch notes: 0.6.5 Paladin and Adventurer Banner Event

Patch notes: 0.6.5 Paladin and Character Banner Event   New: Paladin (S Grade) – a new S grade character that focuses on dealing damage with its two handed hammer and holy energy. Air & Earth Hammer of Wrath – Damage dealing single target attack. Scales with AP and ATK. Divine Judgement – A high scaling […]

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Patch notes: 0.6.4 XP and Gold Events!

Patch notes: 0.6.4 XP and Gold Events! Players wanted custom events and as such Journey Online delivers!   New: New system for creating custom events. With this feature Journey Online will be able to handle new custom events in the future. When an event like this is active, a small event icon appears in the […]

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Patch notes: 0.6.2 Game Optimization

Patch notes: 0.6.2 Game Optimization   New: Starting tutorials. 1 new phase of the revamped tutorial has been added. Adventurer party – Describes what an adventurer party is. Changes: Unity framework and all external libraries have been updated to the newest LTS A big performance improvement has been added to all server – client communicate […]

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Patch notes: 0.6.1 Improved Starting

Patch notes: 0.6.1 Improved Start     The focus of this update for Journey Online were new players. While there are only 3 revamped tutorials, i believe they explain in much more detail the first steps of the game. Since all the old tutorials were removed, there will be new tutorials added with the future […]

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Patch notes: 0.6.0 Panda & Spirit Ninja

Patch notes: 0.6.0 Panda & Spirit Ninja   New: Spirit Ninja (A Grade) Air & Earth Spirit Punch – Deals AP single target damage that destroys existing marks. If the ninja is enchanted it restores energy Lingering Spirits – Marks the entire row of enemies Seishin Bunshin -A summon that increases the amount of turns […]

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Patch notes: 0.5.9 New Adventure

Patch notes: 0.5.9 New Adventure   This patch brings a new design and feel of the adventure mode in Journey Online. New: Elemental uprising raids will now be defended by a new boss, the Master Ent has arrived. A complete redesign of the adventure mode Adventurers can now move around the adventure map Faster loading […]

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Patch notes: 0.5.8 Battle Speed

Patch notes: 0.5.8 Battle Speed   These patch notes, are well … short, but hopefully it will bring an amazing impact on how the game is played. New: Players can now choose between 1x speed or 2x speed. This functionality works in Multiplayer. The adventurer group leader can choose what speed the battle is operating […]

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Patch notes: 0.5.7 New Bosses

Patch notes: 0.5.7 New Bosses   New: New boss Ghost King occupies the Depth raids of Undead Crypt. New boss Golem will now terrorize guild leaders from the Depth raids. Divine champion and Lich have been changed to a mini bosses and their stats have been reduced accordingly. Changes: ¬†Fields and adventurer battles Divine champions […]

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Patch notes: 0.5.6 Adventurer Balancing

Patch notes: 0.5.6 Adventurer Balancing     A major change to how the fifth ability of each adventurer now gives that adventurer an ability to sacrifice 50 EN in order to take fundamentally less damage in the form of a Guard state. This now gives players an extra layer of strategy where they can use […]

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